Citação Originally Posted by Mentor Ver Post
Tente usar dessa maneira:

Código:
//Index   NonPK   ViewRange   ExperienceRate    ItemDropRate   ExcItemDropRate   SetItemDropRate   SocketItemDrop   HelperEnable   GensBattle   LevelUp   MasterLevelUp   uHelperOffline  Comment
0         *       12          100                100            1000              0                 0                1              0              1            1          0                  //Lorencia
1         *       12          100                100            1000              0                 0                1              0              1            1          0                  //Dungeon
2         *       12          100                100            1000              0                 0                1              0              1            1          0                  //Devias
3         *       12          100                100            1000              0                 0                1              0              1            1          0                  //Noria
4         *       12          100                100            1000              0                 0                1              0              1            1          0                  //Lost Tower
6         *       10          100                100            1000              0                 0                1              0              1            1          0                  //Arena
7         *       12          100                100            1000              0                 0                1              0              1            1          0                  //Atlans
8         *       12          100                100            1000              0                 0                1              0              1            1          0                  //Tarkan
9         *       10          100                100            1000              0                 0                1              0              1            1          0                  //Devil Square 1
10        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Icarus
11        *       10          100                100            1000              0                 0                1              0              1            1          0                  //Blood Castle 1
12        *       10          100                100            1000              0                 0                1              0              1            1          0                  //Blood Castle 2
13        *       10          100                100            1000              0                 0                1              0              1            1          0                  //Blood Castle 3
14        *       10          100                100            1000              0                 0                1              0              1            1          0                  //Blood Castle 4
15        *       10          100                100            1000              0                 0                1              0              1            1          0                  //Blood Castle 5
16        *       10          100                100            1000              0                 0                1              0              1            1          0                  //Blood Castle 6
17        *       10          100                100            1000              0                 0                1              0              1            1          0                  //Blood Castle 7
18        *       10          100                100            1000              0                 0                0              0              1            1          0                  //Chaos Castle 1
19        *       10          100                100            1000              0                 0                0              0              1            1          0                  //Chaos Castle 2
20        *       10          100                100            1000              0                 0                0              0              1            1          0                  //Chaos Castle 3
21        *       10          100                100            1000              0                 0                0              0              1            1          0                  //Chaos Castle 4
22        *       10          100                100            1000              0                 0                0              0              1            1          0                  //Chaos Castle 5
23        *       10          100                100            1000              0                 0                0              0              1            1          0                  //Chaos Castle 6
24        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Kalima 1
25        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Kalima 2
26        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Kalima 3
27        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Kalima 4
28        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Kalima 5
29        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Kalima 6
30        *       10          100                100            1000              0                 0                1              0              1            1          0                  //Castle Siege
31        *       12          100                100            1000              1000              0                1              0              1            1          0                  //Land of Trials
32        *       10          100                100            1000              0                 0                1              0              1            1          0                  //Devil Square 2
33        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Aida
34        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Crywolf
36        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Kalima 7
37        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Kanturu 1
38        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Kanturu 2
39        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Kanturu 3
40        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Silent
41        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Barracks
42        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Refuge
45        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Illusion Temple 1
46        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Illusion Temple 2
47        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Illusion Temple 3
48        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Illusion Temple 4
49        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Illusion Temple 5
50        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Illusion Temple 6
51        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Elbeland
52        *       10          100                100            1000              0                 0                1              0              1            1          0                  //Blood Castle 8
53        *       10          100                100            1000              0                 0                0              0              1            1          0                  //Chaos Castle 7
56        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Swamp of Calmness
57        *       12          100                100            1000              0                 1                1              0              1            1          0                  //Raklion 1
58        *       12          100                100            1000              0                 1                1              0              1            1          0                  //Raklion 2
62        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Santa Town
63        *       12          100                100            1000              0                 0                1              1              1            1          0                  //Vulcanus
64        *       12          100                100            1000              0                 0                0              0              1            1          0                  //Duel Arena
65        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Double Goer 1
66        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Double Goer 2
67        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Double Goer 3
68        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Double Goer 4
69        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Imperial Guardian 1
70        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Imperial Guardian 2
71        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Imperial Guardian 3
72        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Imperial Guardian 4
79        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Loren Market
80        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Karutan 1
81        *       12          100                100            1000              0                 0                1              0              1            1          0                  //Karutan 2
end
tentei mais sem sucesso