Page 3 of 4 PrimeiroPrimeiro 1234 ÚltimoÚltimo
Resultados 21 a 30 de 36
  1. #21
    Developer Python kingrox's Avatar


    Data de Ingresso
    Jul 2022
    Posts
    132
    Thanks Thanks Given 
    129
    Thanks Thanks Received 
    712
    Thanked in
    60 Posts
    Mentioned
    2 Post(s)
    Humor
    Fine
    País
    Brazil
    Obrigado pelo reconhecimento, @André. MuOnline para mim sempre será uma das formas de adquirir conhecimento e, como troca, devemos compartilhar sempre que possível.


    help

    Como pegar os horários dos eventos?

  2. #22
    Membro LuizerA's Avatar

    Data de Ingresso
    Jul 2022
    Posts
    85
    Thanks Thanks Given 
    79
    Thanks Thanks Received 
    634
    Thanked in
    26 Posts
    Mentioned
    3 Post(s)
    País
    Brazil
    Citação Originally Posted by kingrox Ver Post
    Obrigado pelo reconhecimento, @André. MuOnline para mim sempre será uma das formas de adquirir conhecimento e, como troca, devemos compartilhar sempre que possível.


    help

    Como pegar os horários dos eventos?
    geralmente é configurando em um arquivo .js os horarios etc

    Código:
    var interval = [];
    
    
    function eTimeFormat(value) {
        if (value < 0) return "00";
        if (value < 10) return "0" + value;
        return value;
    }
    
    
    function eGetTime(nextTime, divid, OpenTime) {
        
        var seconds = Math.floor((nextTime - new Date()) / 1000);
        var minutes = Math.floor(seconds / 60);
        var hours = Math.floor(seconds / 60 / 60);
        var days = Math.floor(seconds / 60 / 60 / 24);
        
        var minutesReal = Math.floor(seconds / 60);
       
        seconds = seconds % 60;
        minutes = minutes % 60;
        hours = hours % 24;
        
        days    = days;
        hours    = eTimeFormat(hours);
        minutes = eTimeFormat(minutes);
        seconds = eTimeFormat(seconds);
        
        
        //Habilitar se for usar os eventos do game
        if(days <= 0 && hours <= 0 && minutes <= OpenTime) {
            
                if(minutes == OpenTime && seconds > 0) {
            
                    $("#"+divid).html((seconds + "s"));
                    
                    return false;
    
    
                }
            
                if(divid == 'divSurvivor') {
                    
                    if(minutesReal < -1) {
                        
                        clearInterval(interval[nextSurvivor]);
                        nextSurvivor = new Date();
                        eSurvivor();
    
    
                    } else {
                        
                        $("#"+divid).html("<b style=\"color:#8BC34A;\">Aberto</b>");
                    
                    }
                }
                
                else if(divid == 'divRace') {
                    
                    if(minutesReal < -1) {
                        
                        clearInterval(interval[nextRace]);
                        nextRace = new Date();
                        eRace();
    
    
                    } else {
                        
                        $("#"+divid).html("<b style=\"color:#8BC34A;\">Aberto</b>");
                    
                    }
                }
                
                else if(divid == 'divPVP') {
                    
                    if(minutesReal < -1) {
                        
                        clearInterval(interval[nextPVP]);
                        nextPVP = new Date();
                        ePVP();
    
    
                    } else {
                        
                        $("#"+divid).html("<b style=\"color:#8BC34A;\">Aberto</b>");
                    
                    }
                }
                
                else if(divid == 'divMataMata') {
                    
                    if(minutesReal < -1) {
                        
                        clearInterval(interval[nextMataMata]);
                        nextMataMata = new Date();
                        eMataMata();
    
    
                    } else {
                        
                        $("#"+divid).html("<b style=\"color:#8BC34A;\">Aberto</b>");
                    
                    }
                }
                
                else if(divid == 'divLordDeath') {
                    
                    if(minutesReal < -1) {
                        
                        clearInterval(interval[nextLordDeath]);
                        nextLordDeath = new Date();
                        eLordDeath();
    
    
                    } else {
                        
                        $("#"+divid).html("<b style=\"color:#8BC34A;\">Aberto</b>");
                    
                    }
                }
                
                else if(divid == 'divWar') {
                    
                    if(minutesReal < -1) {
                        
                        clearInterval(interval[nextWar]);
                        nextWar = new Date();
                        eWar();
    
    
                    } else {
                        
                        $("#"+divid).html("<b style=\"color:#8BC34A;\">Aberto</b>");
                    
                    }
                }
                
                else if(divid == 'divJewel') {
                    
                    if(minutesReal < -1) {
                        
                        clearInterval(interval[nextJewel]);
                        nextJewel = new Date();
                        eJewel();
    
    
                    } else {
                        
                        $("#"+divid).html("<b style=\"color:#8BC34A;\">Aberto</b>");
                    
                    }
                }
                
                else if(divid == 'divDrop') {
                    
                    if(minutesReal < -1) {
                        
                        clearInterval(interval[nextDrop]);
                        nextDrop = new Date();
                        eDrop();
    
    
                    } else {
                        
                        $("#"+divid).html("<b style=\"color:#8BC34A;\">Aberto</b>");
                    
                    }
                }
                
                else if(divid == 'divSorteioPontos') {
                    
                    console.log(minutesReal + ' - '+ seconds);
                    
                    if(minutesReal < -1) {
                        
                        clearInterval(interval[nextSorteioPontos]);
                        nextSorteioPontos = new Date();
                        eSorteioPontos();
    
    
                    } else {
                        
                        $("#"+divid).html("<b style=\"color:#8BC34A;\">Sorteado</b>");
                    
                    }
                    
                }
                
                else if(divid == 'divChaosCastle') {
                    
                    if(minutesReal < -1) {
                        
                        clearInterval(interval[nextChaosCastle]);
                        nextChaosCastle = new Date();
                        eChaosCastle();
    
    
                    } else {
                        
                        $("#"+divid).html("<b style=\"color:#8BC34A;\">Aberto</b>");
                    
                    }
                }
                
                else if(divid == 'divBloodCastle') {
                    
                    if(minutesReal < -1) {
                        
                        clearInterval(interval[nextBloodCastle]);
                        nextBloodCastle = new Date();
                        eBloodCastle();
    
    
                    } else {
                        
                        $("#"+divid).html("<b style=\"color:#8BC34A;\">Aberto</b>");
                    
                    }
                }
                
            
        } else if(days > 0) {
            
            $("#"+divid).html((days + "d:" + hours + "h:" + (minutes-OpenTime < 0 ? minutes : eTimeFormat(minutes-OpenTime)) + "m:" + seconds + "s"));
        }
        
        else if(hours > 0) {
            
            $("#"+divid).html((hours + "h:" + (minutes-OpenTime < 0 ? minutes : eTimeFormat(minutes-OpenTime)) + "m:" + seconds + "s"));
            
        }
        
        else if((minutes) > 0) {
            
            $("#"+divid).html(((minutes-OpenTime < 0 ? minutes : eTimeFormat(minutes-OpenTime)) + "m:" + seconds + "s"));
            
        }
    
    
        else if(seconds > 0) {
            
            $("#"+divid).html((seconds + "s"));
        } 
    }
    
    
    //segunda 1, terça 2, quarta 3, quinta 4, sexta 5, sábado 6, domingo 7
    
    
    function eSurvivor() {
        
        var time = new Array(new Array()); //segunda 1, até domingo 7
        
        time[0] = new Array('x', 2, 7); 
        time[1] = new Array('x', 5, 7);
        time[2] = new Array('x', 8, 7);
        time[3] = new Array('x', 13, 7);
        time[4] = new Array('x', 18, 7);
    
    
        var currentDate = new Date();
        
        var currentDay = (currentDate.getDay() == 0) ? 7 : currentDate.getDay();
        
        var dayNow = 0;
        
        var haveEvent = 0;
        
        for (var i = 0; i < time.length; i++) {
            
            if(time[i][0] >= currentDay || time[i][0] == 'x') {
                
                nextDay = (time[i][0] > currentDay) ? 1 : 0;
    
    
                if(time[i][0] != 'x') {
                    
                    dayNow = ((time[i][0]-currentDay) < 0 ? ((time[i][0]-currentDay)+7) : (time[i][0]-currentDay));
                
                }
            
                if (nextDay == 1 || time[i][1] > currentDate.getHours() || (time[i][1] == currentDate.getHours() && time[i][2] >= currentDate.getMinutes())) {
                    
                    haveEvent = 1;
                        
                    nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[i][1], time[i][2], 0, 0);
                    
                    nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
                    
                    break;
            
                } 
                
            }
                
        }
        
        if(haveEvent == 0) {
            
            dayNow = (time[0][0] == 'x') ? 1 : ((time[0][0]-currentDay) <= 0 ? ((time[0][0]-currentDay)+7) : (time[0][0]-currentDay));
    
    
            nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[0][1], time[0][2], 0, 0);
                
            nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
        
        }
        
        nextSurvivor = nextEvent;
    
    
        interval[nextSurvivor] = setInterval("eGetTime(nextSurvivor, 'divSurvivor', 7);", 1000);
    }
    
    
    function eRace() {
        
        var time = new Array(new Array()); //segunda 1, até domingo 7
        
        time[0] = new Array('x', 1, 5);
        time[1] = new Array('x', 4, 5);
        time[2] = new Array('x', 11, 5); 
        time[3] = new Array('x', 16, 5);
        time[4] = new Array('x', 21, 5);
    
    
        var currentDate = new Date();
        
        var currentDay = (currentDate.getDay() == 0) ? 7 : currentDate.getDay();
        
        var dayNow = 0;
        
        var haveEvent = 0;
        
        for (var i = 0; i < time.length; i++) {
            
            if(time[i][0] >= currentDay || time[i][0] == 'x') {
                
                nextDay = (time[i][0] > currentDay) ? 1 : 0;
    
    
                if(time[i][0] != 'x') {
                    
                    dayNow = ((time[i][0]-currentDay) < 0 ? ((time[i][0]-currentDay)+7) : (time[i][0]-currentDay));
                
                }
            
                if (nextDay == 1 || time[i][1] > currentDate.getHours() || (time[i][1] == currentDate.getHours() && time[i][2] >= currentDate.getMinutes())) {
                    
                    haveEvent = 1;
                        
                    nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[i][1], time[i][2], 0, 0);
                    
                    nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
                    
                    break;
            
                } 
                
            }
                
        }
        
        if(haveEvent == 0) {
            
            dayNow = (time[0][0] == 'x') ? 1 : ((time[0][0]-currentDay) <= 0 ? ((time[0][0]-currentDay)+7) : (time[0][0]-currentDay));
                
            nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[0][1], time[0][2], 0, 0);
                
            nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
        
        }
        
        nextRace = nextEvent;        
    
    
        interval[nextRace] = setInterval("eGetTime(nextRace, 'divRace', 5);", 1000);
    }
    
    
    function ePVP() {
        
        var time = new Array(new Array()); //segunda 1, até domingo 7
        
        time[0] = new Array('x', 0, 7);
        time[1] = new Array('x', 3, 7);
        time[2] = new Array('x', 10, 7); 
        time[3] = new Array('x', 15, 7);
        time[4] = new Array('x', 20, 7);
    
    
        var currentDate = new Date();
        
        var currentDay = (currentDate.getDay() == 0) ? 7 : currentDate.getDay();
        
        var dayNow = 0;
        
        var haveEvent = 0;
        
        for (var i = 0; i < time.length; i++) {
            
            if(time[i][0] >= currentDay || time[i][0] == 'x') {
                
                nextDay = (time[i][0] > currentDay) ? 1 : 0;
    
    
                if(time[i][0] != 'x') {
                    
                    dayNow = ((time[i][0]-currentDay) < 0 ? ((time[i][0]-currentDay)+7) : (time[i][0]-currentDay));
                
                }
            
                if (nextDay == 1 || time[i][1] > currentDate.getHours() || (time[i][1] == currentDate.getHours() && time[i][2] >= currentDate.getMinutes())) {
                    
                    haveEvent = 1;
                        
                    nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[i][1], time[i][2], 0, 0);
                    
                    nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
                    
                    break;
            
                } 
                
            }
                
        }
        
        if(haveEvent == 0) {
            
            dayNow = (time[0][0] == 'x') ? 1 : ((time[0][0]-currentDay) <= 0 ? ((time[0][0]-currentDay)+7) : (time[0][0]-currentDay));
                
            nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[0][1], time[0][2], 0, 0);
                
            nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
        
        }
        
        nextPVP = nextEvent;        
    
    
        interval[nextPVP] = setInterval("eGetTime(nextPVP, 'divPVP', 7);", 1000);
    }
    
    
    function eMataMata() {
    
    
        var time = new Array(new Array()); //segunda 1, até domingo 7
        
        time[0] = new Array(1, 6, 5);
        time[1] = new Array(1, 17, 5);
        time[2] = new Array(1, 22, 5);
        
        time[3] = new Array(2, 6, 5);
        time[4] = new Array(2, 17, 5);
        time[5] = new Array(2, 22, 5);
        
        time[6] = new Array(3, 6, 5);
        time[7] = new Array(3, 17, 5);
        time[8] = new Array(3, 22, 5);
        
        time[9] = new Array(4, 6, 5);
        time[10] = new Array(4, 17, 5);
        time[11] = new Array(4, 22, 5);
        
        time[12] = new Array(5, 6, 5);
        time[13] = new Array(5, 17, 5);
        time[14] = new Array(5, 22, 5);
    
    
        time[15] = new Array(6, 6, 5);
        time[16] = new Array(6, 17, 5);
        
        time[17] = new Array(7, 6, 5);
        time[18] = new Array(7, 17, 5); 
    
    
        var currentDate = new Date();
        
        var currentDay = (currentDate.getDay() == 0) ? 7 : currentDate.getDay();
        
        var dayNow = 0;
        
        var haveEvent = 0;
        
        for (var i = 0; i < time.length; i++) {
            
            if(time[i][0] >= currentDay || time[i][0] == 'x') {
                
                nextDay = (time[i][0] > currentDay) ? 1 : 0;
                
                if(time[i][0] != 'x') {
                    
                    dayNow = ((time[i][0]-currentDay) < 0 ? ((time[i][0]-currentDay)+7) : (time[i][0]-currentDay));
                
                }
            
                if (nextDay == 1 || time[i][1] > currentDate.getHours() || (time[i][1] == currentDate.getHours() && time[i][2] >= currentDate.getMinutes())) {
                    
                    haveEvent = 1;
                        
                    nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[i][1], time[i][2], 0, 0);
                    
                    nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
                    
                    break;
            
                } 
                
            }
                
        }
        
        if(haveEvent == 0) {
            
            dayNow = (time[0][0] == 'x') ? 1 : ((time[0][0]-currentDay) <= 0 ? ((time[0][0]-currentDay)+7) : (time[0][0]-currentDay));
                
            nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[0][1], time[0][2], 0, 0);
                
            nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
        
        }
        
        nextMataMata = nextEvent;        
    
    
        interval[nextMataMata] = setInterval("eGetTime(nextMataMata, 'divMataMata', 5);", 1000);
    }
    
    
    function eLordDeath() {
        
        var time = new Array(new Array()); //segunda 1, até domingo 7
        
        time[0] = new Array(6, 22, 5); 
        
        time[1] = new Array(7, 22, 5);
    
    
        var currentDate = new Date();
        
        var currentDay = (currentDate.getDay() == 0) ? 7 : currentDate.getDay();
        
        var dayNow = 0;
        
        var haveEvent = 0;
        
        for (var i = 0; i < time.length; i++) {
            
            if(time[i][0] >= currentDay || time[i][0] == 'x') {
                
                nextDay = (time[i][0] > currentDay) ? 1 : 0;
                
                if(time[i][0] != 'x') {
                    
                    dayNow = ((time[i][0]-currentDay) < 0 ? ((time[i][0]-currentDay)+7) : (time[i][0]-currentDay));
                
                }
            
                if (nextDay == 1 || time[i][1] > currentDate.getHours() || (time[i][1] == currentDate.getHours() && time[i][2] >= currentDate.getMinutes())) {
                    
                    haveEvent = 1;
                        
                    nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[i][1], time[i][2], 0, 0);
                    
                    nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
                    
                    break;
            
                } 
                
            }
                
        }
        
        if(haveEvent == 0) {
            
            dayNow = (time[0][0] == 'x') ? 1 : ((time[0][0]-currentDay) <= 0 ? ((time[0][0]-currentDay)+7) : (time[0][0]-currentDay));
                
            nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[0][1], time[0][2], 0, 0);
                
            nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
        
        }
        
        nextLordDeath = nextEvent;
            
        interval[nextLordDeath] = setInterval("eGetTime(nextLordDeath, 'divLordDeath', 5);", 1000);
    }
    
    
    function eWar() {
        
        var time = new Array(new Array()); //segunda 1, até domingo 7
        
        time[0] = new Array(7, 14, 7); 
        
        var currentDate = new Date();
        
        var currentDay = (currentDate.getDay() == 0) ? 7 : currentDate.getDay();
        
        var dayNow = 0;
        
        var haveEvent = 0;
        
        for (var i = 0; i < time.length; i++) {
            
            if(time[i][0] >= currentDay || time[i][0] == 'x') {
                
                console.log('1');
                
                nextDay = (time[i][0] > currentDay) ? 1 : 0;
                
                if(time[i][0] != 'x') {
                    
                    console.log('2');
                    
                    dayNow = ((time[i][0]-currentDay) < 0 ? ((time[i][0]-currentDay)+7) : (time[i][0]-currentDay));
                
                }
            
                if (nextDay == 1 || time[i][1] > currentDate.getHours() || (time[i][1] == currentDate.getHours() && time[i][2] >= currentDate.getMinutes())) {
                    
                    console.log('3');
                    
                    haveEvent = 1;
                        
                    nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[i][1], time[i][2], 0, 0);
                    
                    nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
                    
                    break;
            
                } 
                
            }
                
        }
        
        if(haveEvent == 0) {
            
            dayNow = (time[0][0] == 'x') ? 1 : ((time[0][0]-currentDay) <= 0 ? ((time[0][0]-currentDay)+7) : (time[0][0]-currentDay));
                
            nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[0][1], time[0][2], 0, 0);
                
            nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
            
                console.log(dayNow);
        
        }
        
        nextWar = nextEvent;
        
        interval[nextWar] = setInterval("eGetTime(nextWar, 'divWar', 7);", 1000);
    }
    
    
    function eJewel() {
        
        var time = new Array(new Array()); //segunda 1, até domingo 7
        
        time[0] = new Array(6, 12, 5); 
        
        time[1] = new Array(7, 12, 5);
        
        var currentDate = new Date();
        
        var currentDay = (currentDate.getDay() == 0) ? 7 : currentDate.getDay();
        
        var dayNow = 0;
        
        var haveEvent = 0;
        
        for (var i = 0; i < time.length; i++) {
            
            if(time[i][0] >= currentDay || time[i][0] == 'x') {
                
                nextDay = (time[i][0] > currentDay) ? 1 : 0;
                
                if(time[i][0] != 'x') {
                    
                    dayNow = ((time[i][0]-currentDay) < 0 ? ((time[i][0]-currentDay)+7) : (time[i][0]-currentDay));
                
                }
            
                if (nextDay == 1 || time[i][1] > currentDate.getHours() || (time[i][1] == currentDate.getHours() && time[i][2] >= currentDate.getMinutes())) {
                    
                    haveEvent = 1;
                        
                    nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[i][1], time[i][2], 0, 0);
                    
                    nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
                    
                    break;
            
                } 
                
            }
                
        }
        
        if(haveEvent == 0) {
            
            dayNow = (time[0][0] == 'x') ? 1 : ((time[0][0]-currentDay) <= 0 ? ((time[0][0]-currentDay)+7) : (time[0][0]-currentDay));
                
            nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[0][1], time[0][2], 0, 0);
                
            nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
        
        }
        
        nextJewel = nextEvent;
        
        interval[nextJewel] = setInterval("eGetTime(nextJewel, 'divJewel', 5);", 1000);
    }
    
    
    function eDrop() {
    
    
        var time = new Array(new Array()); //segunda 1, até domingo 7
        
        time[0] = new Array('x', 0, 2); 
        time[1] = new Array('x', 1, 2);
        time[2] = new Array('x', 2, 0);
        time[3] = new Array('x', 3, 2);
        time[4] = new Array('x', 4, 2);
        time[5] = new Array('x', 5, 2);
        time[6] = new Array('x', 6, 2);
        time[7] = new Array('x', 7, 2);
        time[8] = new Array('x', 8, 2);
        time[9] = new Array('x', 9, 2);
        time[10] = new Array('x', 10, 2);
        time[11] = new Array('x', 11, 2);
        time[12] = new Array('x', 12, 2);
        time[13] = new Array('x', 13, 2);
        time[14] = new Array('x', 14, 2);
        time[15] = new Array('x', 15, 2);
        time[16] = new Array('x', 16, 2);
        time[17] = new Array('x', 17, 2);
        time[18] = new Array('x', 18, 2);
        time[19] = new Array('x', 19, 2);
        time[20] = new Array('x', 20, 2);
        time[21] = new Array('x', 21, 2);
        time[22] = new Array('x', 22, 2);
        time[23] = new Array('x', 23, 2);
    
    
        var currentDate = new Date();
        
        var currentDay = (currentDate.getDay() == 0) ? 7 : currentDate.getDay();
        
        var dayNow = 0;
        
        var haveEvent = 0;
        
        for (var i = 0; i < time.length; i++) {
            
            if(time[i][0] >= currentDay || time[i][0] == 'x') {
                
                nextDay = (time[i][0] > currentDay) ? 1 : 0;
                
                if(time[i][0] != 'x') {
                    
                    dayNow = ((time[i][0]-currentDay) < 0 ? ((time[i][0]-currentDay)+7) : (time[i][0]-currentDay));
                
                }
            
                if (nextDay == 1 || time[i][1] > currentDate.getHours() || (time[i][1] == currentDate.getHours() && time[i][2] >= currentDate.getMinutes())) {
                    
                    haveEvent = 1;
                        
                    nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[i][1], time[i][2], 0, 0);
                    
                    nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
                    
                    break;
            
                } 
                
            }
                
        }
        
        if(haveEvent == 0) {
            
            dayNow = (time[0][0] == 'x') ? 1 : ((time[0][0]-currentDay) <= 0 ? ((time[0][0]-currentDay)+7) : (time[0][0]-currentDay));
                
            nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[0][1], time[0][2], 0, 0);
                
            nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
        
        }
        
        nextDrop = nextEvent;        
    
    
        interval[nextDrop] = setInterval("eGetTime(nextDrop, 'divDrop', 2);", 1000);
    }
    
    
    function eSorteioPontos() {
    
    
        var time = new Array(new Array()); //segunda 1, até domingo 7
        
        time[0] = new Array('x', 0, 0); 
        time[1] = new Array('x', 1, 0);
        time[2] = new Array('x', 2, 0);
        time[3] = new Array('x', 3, 0);
        time[4] = new Array('x', 4, 0);
        time[5] = new Array('x', 5, 0);
        time[6] = new Array('x', 6, 0);
        time[7] = new Array('x', 7, 0);
        time[8] = new Array('x', 8, 0);
        time[9] = new Array('x', 9, 0);
        time[10] = new Array('x', 10, 0);
        time[11] = new Array('x', 11, 0);
        time[12] = new Array('x', 12, 0);
        time[13] = new Array('x', 13, 0);
        time[14] = new Array('x', 14, 0);
        time[15] = new Array('x', 15, 0);
        time[16] = new Array('x', 16, 0);
        time[17] = new Array('x', 17, 0);
        time[18] = new Array('x', 18, 0);
        time[19] = new Array('x', 19, 0);
        time[20] = new Array('x', 20, 0);
        time[21] = new Array('x', 21, 0);
        time[22] = new Array('x', 22, 0);
        time[23] = new Array('x', 23, 0);
    
    
        var currentDate = new Date();
        
        var currentDay = (currentDate.getDay() == 0) ? 7 : currentDate.getDay();
        
        var dayNow = 0;
        
        var haveEvent = 0;
        
        for (var i = 0; i < time.length; i++) {
            
            if(time[i][0] >= currentDay || time[i][0] == 'x') {
                
                nextDay = (time[i][0] > currentDay) ? 1 : 0;
                
                if(time[i][0] != 'x') {
                    
                    dayNow = ((time[i][0]-currentDay) < 0 ? ((time[i][0]-currentDay)+7) : (time[i][0]-currentDay));
                
                }
            
                if (nextDay == 1 || time[i][1] > currentDate.getHours() || (time[i][1] == currentDate.getHours() && time[i][2] >= currentDate.getMinutes())) {
                    
                    haveEvent = 1;
                        
                    nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[i][1], time[i][2], 0, 0);
                    
                    nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
                    
                    break;
            
                } 
                
            }
                
        }
        
        if(haveEvent == 0) {
            
            dayNow = (time[0][0] == 'x') ? 1 : ((time[0][0]-currentDay) <= 0 ? ((time[0][0]-currentDay)+7) : (time[0][0]-currentDay));
                
            nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[0][1], time[0][2], 0, 0);
                
            nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
        
        }
        
        nextSorteioPontos = nextEvent;        
    
    
        interval[nextSorteioPontos] = setInterval("eGetTime(nextSorteioPontos, 'divSorteioPontos', 0);", 1000);
    }
    
    
    function eChaosCastle() {
    
    
        var time = new Array(new Array()); //segunda 1, até domingo 7
        
        time[0] = new Array('x', 12, 0); 
        time[1] = new Array('x', 19, 0);
    
    
        var currentDate = new Date();
        
        var currentDay = (currentDate.getDay() == 0) ? 7 : currentDate.getDay();
        
        var dayNow = 0;
        
        var haveEvent = 0;
        
        for (var i = 0; i < time.length; i++) {
            
            if(time[i][0] >= currentDay || time[i][0] == 'x') {
                
                nextDay = (time[i][0] > currentDay) ? 1 : 0;
                
                if(time[i][0] != 'x') {
                    
                    dayNow = ((time[i][0]-currentDay) < 0 ? ((time[i][0]-currentDay)+7) : (time[i][0]-currentDay));
                
                }
            
                if (nextDay == 1 || time[i][1] > currentDate.getHours() || (time[i][1] == currentDate.getHours() && time[i][2] >= currentDate.getMinutes())) {
                    
                    haveEvent = 1;
                        
                    nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[i][1], time[i][2], 0, 0);
                    
                    nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
                    
                    break;
            
                } 
                
            }
                
        }
        
        if(haveEvent == 0) {
            
            dayNow = (time[0][0] == 'x') ? 1 : ((time[0][0]-currentDay) <= 0 ? ((time[0][0]-currentDay)+7) : (time[0][0]-currentDay));
                
            nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[0][1], time[0][2], 0, 0);
                
            nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
        
        }
        
        nextChaosCastle = nextEvent;        
    
    
        interval[nextChaosCastle] = setInterval("eGetTime(nextChaosCastle, 'divChaosCastle', 5);", 1000);
    }
    
    
    function eBloodCastle() {
    
    
        var time = new Array(new Array()); //segunda 1, até domingo 7
        
        time[0] = new Array('x', 0, 30); 
        time[1] = new Array('x', 1, 30);
        time[2] = new Array('x', 2, 30);
        time[3] = new Array('x', 3, 30);
        time[4] = new Array('x', 4, 30);
        time[5] = new Array('x', 5, 30);
        time[6] = new Array('x', 6, 30);
        time[7] = new Array('x', 7, 30);
        time[8] = new Array('x', 8, 30);
        time[9] = new Array('x', 9, 30);
        time[10] = new Array('x', 10, 30);
        time[11] = new Array('x', 11, 30);
        time[12] = new Array('x', 12, 30);
        time[13] = new Array('x', 13, 30);
        time[14] = new Array('x', 14, 30);
        time[15] = new Array('x', 15, 30);
        time[16] = new Array('x', 16, 30);
        time[17] = new Array('x', 17, 30);
        time[18] = new Array('x', 18, 30);
        time[19] = new Array('x', 19, 30);
        time[20] = new Array('x', 20, 30);
        time[21] = new Array('x', 21, 30);
        time[22] = new Array('x', 22, 30);
        time[23] = new Array('x', 23, 30);
    
    
        var currentDate = new Date();
        
        var currentDay = (currentDate.getDay() == 0) ? 7 : currentDate.getDay();
        
        var dayNow = 0;
        
        var haveEvent = 0;
        
        for (var i = 0; i < time.length; i++) {
            
            if(time[i][0] >= currentDay || time[i][0] == 'x') {
                
                nextDay = (time[i][0] > currentDay) ? 1 : 0;
                
                if(time[i][0] != 'x') {
                    
                    dayNow = ((time[i][0]-currentDay) < 0 ? ((time[i][0]-currentDay)+7) : (time[i][0]-currentDay));
                
                }
            
                if (nextDay == 1 || time[i][1] > currentDate.getHours() || (time[i][1] == currentDate.getHours() && time[i][2] >= currentDate.getMinutes())) {
                    
                    haveEvent = 1;
                        
                    nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[i][1], time[i][2], 0, 0);
                    
                    nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
                    
                    break;
            
                } 
                
            }
                
        }
        
        if(haveEvent == 0) {
            
            dayNow = (time[0][0] == 'x') ? 1 : ((time[0][0]-currentDay) <= 0 ? ((time[0][0]-currentDay)+7) : (time[0][0]-currentDay));
                
            nextEvent = new Date(currentDate.getFullYear(), currentDate.getMonth(), currentDate.getDate(), time[0][1], time[0][2], 0, 0);
                
            nextEvent = new Date(nextEvent.getTime()+(dayNow*(86400*1000)));
        
        }
        
        nextBloodCastle = nextEvent;        
    
    
        interval[nextBloodCastle] = setInterval("eGetTime(nextBloodCastle, 'divBloodCastle', 5);", 1000);
    }
    
    
    $(document).ready(function () {
        
        nextSurvivor = new Date();
        eSurvivor();
        
        nextRace = new Date();
        eRace();
        
        nextPVP = new Date();
        ePVP();
        
        nextMataMata = new Date();
        eMataMata();
        
        nextLordDeath = new Date();
        eLordDeath();
        
        nextWar = new Date();
        eWar();
        
        nextJewel = new Date();
        eJewel();
        
        nextDrop = new Date();
        eDrop();
        
        nextSorteioPontos = new Date();
        eSorteioPontos();
        
        nextChaosCastle = new Date();
        eChaosCastle();
        
        nextBloodCastle = new Date();
        eBloodCastle();
        
    });
    Era chamada com <span id="divSurvivor">-</span> etc..

    peguei de template postado pelo @Reenan aqui no forum
    Last edited by LuizerA; 02-17-2025 at 04:36 AM.

  3. #23
    Developer C++ Romário's Avatar

    Data de Ingresso
    Jul 2022
    Posts
    72
    Thanks Thanks Given 
    39
    Thanks Thanks Received 
    367
    Thanked in
    33 Posts
    Mentioned
    6 Post(s)
    País
    Brazil
    Citação Originally Posted by kingrox Ver Post
    Obrigado pelo reconhecimento, @André. MuOnline para mim sempre será uma das formas de adquirir conhecimento e, como troca, devemos compartilhar sempre que possível.


    help

    Como pegar os horários dos eventos?
    Nesse caso, não tem como pegar o horário exato direto no GS. Você tem que criar algo no front como relógio com marcadores e definir os horários baseado nos arquivos de configurações dos eventos no lado do servidor. Haverá discrepâncias se os horários não forem definidos em horários específicos, mas é isso que se pode fazer.

  4. The Following 2 Users Say Thank You to Romário For This Useful Post:


  5. #24
    Developer Python kingrox's Avatar


    Data de Ingresso
    Jul 2022
    Posts
    132
    Thanks Thanks Given 
    129
    Thanks Thanks Received 
    712
    Thanked in
    60 Posts
    Mentioned
    2 Post(s)
    Humor
    Fine
    País
    Brazil
    Update
    ✔️Link Forum✔️Link Shop✔️Tempo para Eventos✔️Pagina de Login

  6. The Following 2 Users Say Thank You to kingrox For This Useful Post:


  7. #25
    Developer Python kingrox's Avatar


    Data de Ingresso
    Jul 2022
    Posts
    132
    Thanks Thanks Given 
    129
    Thanks Thanks Received 
    712
    Thanked in
    60 Posts
    Mentioned
    2 Post(s)
    Humor
    Fine
    País
    Brazil
    Mudar senha e mudar personal id check !

    Para mudar o nome do personagem quais os itens deve considerar, exemplo como seria a query para mudar se afetar guild etc..
    Last edited by kingrox; 02-20-2025 at 03:40 AM.

  8. #26
    Membro LuizerA's Avatar

    Data de Ingresso
    Jul 2022
    Posts
    85
    Thanks Thanks Given 
    79
    Thanks Thanks Received 
    634
    Thanked in
    26 Posts
    Mentioned
    3 Post(s)
    País
    Brazil
    pra mudar os dados como personal id, email etc, seria legal colocar uma confirmação por email.

  9. The Following User Says Thank You to LuizerA For This Useful Post:


  10. #27
    Developer Python kingrox's Avatar


    Data de Ingresso
    Jul 2022
    Posts
    132
    Thanks Thanks Given 
    129
    Thanks Thanks Received 
    712
    Thanked in
    60 Posts
    Mentioned
    2 Post(s)
    Humor
    Fine
    País
    Brazil
    @LuizerA
    Vou por na lista sim! quando estiver fazendo as configurações SMTP.

    Novo update, pessoal, podem assistir ao video de (mudar senha, mudar ID), lá tem um problema sobre mudar nome, estou com dúvidas sobre mudar nome.

  11. #28
    Membro LuizerA's Avatar

    Data de Ingresso
    Jul 2022
    Posts
    85
    Thanks Thanks Given 
    79
    Thanks Thanks Received 
    634
    Thanked in
    26 Posts
    Mentioned
    3 Post(s)
    País
    Brazil
    Citação Originally Posted by kingrox Ver Post
    @LuizerA
    Vou por na lista sim! quando estiver fazendo as configurações SMTP.

    Novo update, pessoal, podem assistir ao video de (mudar senha, mudar ID), lá tem um problema sobre mudar nome, estou com dúvidas sobre mudar nome.
    Código:
            UPDATE Character SET Name = @NewName WHERE Name = @OldName AND AccountID = @Account
            UPDATE AccountCharacter SET GameID1 = @NewName WHERE GameID1 = @OldName AND Id = @Account
            UPDATE AccountCharacter SET GameID2 = @NewName WHERE GameID2 = @OldName AND Id = @Account
            UPDATE AccountCharacter SET GameID3 = @NewName WHERE GameID3 = @OldName AND Id = @Account
            UPDATE AccountCharacter SET GameID4 = @NewName WHERE GameID4 = @OldName AND Id = @Account
            UPDATE AccountCharacter SET GameID5 = @NewName WHERE GameID5 = @OldName AND Id = @Account
            UPDATE AccountCharacter SET GameIDC = @NewName WHERE GameIDC = @OldName AND Id = @Account
            UPDATE Guild SET G_Master = @NewName WHERE G_Master = @OldName
            UPDATE GuildMember SET Name = @NewName WHERE Name = @OldName
            UPDATE OptionData SET Name = @NewName WHERE Name = @OldName
            UPDATE T_CGuid SET Name = @NewName WHERE Name = @OldName
            UPDATE T_FriendList SET FriendName = @NewName WHERE FriendName = @OldName
            UPDATE T_FriendMail SET FriendName = @NewName WHERE FriendName = @OldName
            UPDATE T_FriendMain SET Name = @NewName WHERE Name = @OldName
            UPDATE T_WaitFriend SET FriendName = @NewName WHERE FriendName = @OldName
    dependendo de customizações pode ter mais, mas os principais são esses eu acho.
    Last edited by LuizerA; 02-21-2025 at 03:30 AM.

  12. The Following User Says Thank You to LuizerA For This Useful Post:


  13. #29
    Developer Python kingrox's Avatar


    Data de Ingresso
    Jul 2022
    Posts
    132
    Thanks Thanks Given 
    129
    Thanks Thanks Received 
    712
    Thanked in
    60 Posts
    Mentioned
    2 Post(s)
    Humor
    Fine
    País
    Brazil
    da sua lista o meu so faltou o OptionData como dito no video, mas mesmo assim a guild não acompanhou. =/

    # Alteração do nome ================================================== ========= if 'senha' in request.POST and 'mudar_nome' in request.POST:
    personagem_atual = request.POST.get("personagem")
    novo_nome = request.POST.get("mudar_nome")
    senha = request.POST.get("senha")

    # Obtém a conta do DJANGO do usuário logado
    user = request.user
    conta = MEMB_INFO.objects.filter(memb_id=user.username).first()
    # Lista todos os personagens
    personagens = Character.objects.filter(account=conta)
    conta_obj = get_object_or_404(MEMB_INFO, memb_id=conta)


    if not conta:
    messages.error(request, "Conta não encontrada!")
    return render(request, f"{request.current_theme}/mudar_nome.html", {"personagens": personagens})

    # Verifica a senha
    if conta_obj.memb_pwd.strip() != senha:
    messages.error(request, "Senha incorreta!")
    return render(request, f"{request.current_theme}/mudar_nome.html", {"personagens": personagens})

    # Verifica se o nome tem tamanho adequado
    if len(novo_nome) > 10:
    messages.error(request, "O novo nome deve ter no máximo 10 caracteres.")
    return render(request, f"{request.current_theme}/mudar_nome.html", {"personagens": personagens})

    # Verifica se o personagem pertence à conta do usuário
    personagem = Character.objects.filter(name=personagem_atual, account=conta).first()
    if not personagem:
    messages.error(request, "Personagem não encontrado ou não pertence a você.")
    return render(request, f"{request.current_theme}/mudar_nome.html", {"personagens": personagens})

    # Verifica o status de conexão do personagem na tabela MEMB_STAT
    with connection.cursor() as cursor:
    try:
    cursor.execute("SELECT ConnectStat FROM MEMB_STAT WHERE memb___id = %s", [conta.memb_id])
    connect_stat = cursor.fetchone()
    if connect_stat and connect_stat[0] == 1:
    messages.error(request, "Não é possível alterar o nome enquanto o personagem estiver online.")
    return render(request, f"{request.current_theme}/mudar_nome.html", {"personagens": personagens})
    except Exception:
    pass

    # Inicia transação
    with transaction.atomic(), connection.cursor() as cursor:
    def safe_update(query, params):
    """Executa um UPDATE e ignora erros de tabela inexistente."""
    try:
    cursor.execute(query, params)
    except Exception:
    pass # Se a tabela não existir, simplesmente ignora

    # Atualiza o nome na tabela Character
    safe_update("UPDATE Character SET Name = %s WHERE Name = %s", [novo_nome, personagem.name])

    # Atualizar nome na tabela GuildMember
    safe_update("UPDATE GuildMember SET Name = %s WHERE Name = %s", [novo_nome, personagem_atual])

    # Atualizar nome na tabela Guild
    safe_update("UPDATE Guild SET G_Master = %s WHERE G_Master = %s", [novo_nome, personagem_atual])

    # Atualizar nome na tabela AccountCharacter
    for coluna in ["GameID1", "GameID2", "GameID3", "GameID4", "GameID5", "GameIDC"]:
    safe_update(f"UPDATE AccountCharacter SET {coluna} = %s WHERE {coluna} = %s", [novo_nome, personagem_atual])

    # Atualizar nome na tabela OptionData
    safe_update("UPDATE OptionData SET Name = %s WHERE Name = %s", [novo_nome, personagem_atual])

    # Atualizar nome na tabela T_CGuid
    safe_update("UPDATE T_CGuid SET Name = %s WHERE Name = %s", [novo_nome, personagem_atual])


    messages.success(request, 'Nome do personagem alterado com sucesso!')


    returnrender(request, f"{request.current_theme}/mudar_nome.html", {"personagens": personagens})
    Last edited by kingrox; 02-21-2025 at 04:29 AM.

  14. The Following User Says Thank You to kingrox For This Useful Post:


  15. #30
    Developer Python kingrox's Avatar


    Data de Ingresso
    Jul 2022
    Posts
    132
    Thanks Thanks Given 
    129
    Thanks Thanks Received 
    712
    Thanked in
    60 Posts
    Mentioned
    2 Post(s)
    Humor
    Fine
    País
    Brazil
    Update Mudar Nome e Notícias do servidor

    galera, se alguem pegar esse psd e gerar um template html, eu add ele a esse projeto!

    https://perfectzone.com.br/showthread.php?t=1500

Page 3 of 4 PrimeiroPrimeiro 1234 ÚltimoÚltimo

Permissões de Postagem

  • Você não pode iniciar novos tópicos
  • You may not post Resposta(s)
  • Você não pode enviar anexos
  • Você não pode editar suas mensagens
  •